Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:46:53 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-26 20:43:09, ended 2022-02-26 20:55:46. Tyrol, lawful female dwarven Valkyrie ----- |...| |...-# |<..|### |...|# ## |{..|# ## #-----# # ######## # ## # # # # ----.-# |....|### |>...|# |..d.-# |...@| ------ Tyrol the Stripling St:17 Dx:13 Co:20 In:8 Wi:8 Ch:8 Lawful Dlvl:2 $:10 HP:18(18) Pw:1(1) AC:6 Xp:1/16 T:477 Latest messages: p - an effervescent potion. What do you want to write with? Never mind. searh: unknown extended command. A grid bug blocks your path. You kill the grid bug! You kill the grid bug! You stop. Dangdangee is in the way! You swap places with Dangdangee. You swap places with Dangdangee. You stop. Dangdangee is in the way! Pardon me, Dangdangee. It's solid stone. You swap places with Dangdangee. Your wallet contains 3 zorkmids. You descend the stairs. Dangdangee bites the grid bug. The grid bug is killed! q - a golden potion. You swap places with Dangdangee. Dangdangee picks up a gold piece. The door opens. Dangdangee drops a gold piece. $ - a gold piece. Pardon me, Dangdangee. $ - 2 gold pieces. The door opens. You can't move diagonally into an intact doorway. A lichen blocks your path. You miss the lichen. You miss the lichen. You kill the lichen! Pardon me, Dangdangee. $ - 4 gold pieces. You see here a chest. Unknown command '^U'. Unknown command '^U'. In what direction? There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked chest here; force its lock? [ynq] (q) y You force your long sword into a crack and pry. Your long sword broke! You give up your attempt to force the lock. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 10 gold pieces Weapons (')') b - a +0 dagger (alternate weapon; not wielded) h - a blessed +2 orcish dagger Armor ('[') c - an uncursed +3 small shield (being worn) Comestibles ('%') d - an uncursed food ration f - 2 uncursed tins of fox meat g - an uncursed orange Scrolls ('?') i - a blessed scroll of identify o - an uncursed scroll of enchant weapon Potions ('!') j - an uncursed potion of booze m - an uncursed potion of blindness n - a blessed potion of booze p - a cursed potion of speed q - an uncursed potion of gain ability Wands ('/') l - a wand of secret door detection (0:14) Tools ('(') e - an uncursed oil lamp Gems/Stones ('*') k - an uncursed worthless piece of yellowish brown glass Tyrol the Valkyrie's attributes: Background: You were a Stripling, a level 1 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 477 turns ago. You had 16 experience points, 4 more were needed to attain level 2. Basics: You had all 18 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 6. Your wallet contained 10 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were fervently aligned. You were cold resistant. You had infravision. You were stealthy. You survived. Vanquished creatures: 3 jackals a fox a goblin 4 grid bugs a lichen 2 newts 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: <- You were here. A fountain. Farvel Tyrol the Valkyrie... You quit in The Dungeons of Doom on dungeon level 2 with 124 points, and 10 pieces of gold, after 477 moves. You were level 1 with a maximum of 18 hit points when you quit.