Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:46:53 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-10 13:51:04, ended 2021-05-11 00:35:52. windless, neutral female human Archeologist ----- |)..| |.|.--- ..|...| --|.|.| |.|.| |.|---- |.|*..| |.|.|.----- | |...|.......| ----|.--- --- |%..| ---fd.| |.@V.... ---S..- ... --- Windless the Digger St:14 Dx:14 Co:17 In:16 Wi:18 Ch:9 Neutral Dlvl:13 $:0 HP:0(18) Pw:4(4) AC:-16 Xp:1/3 T:17163 Burdened Latest messages: You hear some noises in the distance. What do you want to put on? You are now wearing a blindfold. You can't see any more. Pick an object. What do you want to remove? You were wearing an uncursed blindfold. You can see again. It misses! It misses! The vampire bat misses! The vampire bat misses! Unknown command ' '. A snake was hidden under a worthless piece of violet glass! The snake bites! The large cat bites the vampire bat. The vampire bat misses the large cat. The vampire bat misses the large cat. The snake misses! Unknown command ' '. What do you want to use or apply? In what direction? l Status of the vampire bat (neutral): Level 6 HP 20(25) AC 6, shapechanger. What do you want to use or apply? In what direction? u Status of the large cat (neutral): Level 9 HP 72(72) AC 4, tame. The snake bites! The large cat bites the vampire bat. The vampire bat bites the large cat. The vampire bat misses the large cat. The large dog bites the vampire bat. The vampire bat misses! The vampire bat bites! The snake misses! You miss the vampire bat. The snake misses! The large cat bites the vampire bat. The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The vampire misses the large cat. The vampire misses the large cat. The large dog misses the vampire. The vampire hits! The vampire bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Weapons (')') q - a blessed +0 dagger named B M - a +0 dagger named UC H - a +2 bullwhip (weapon in hand) u - a +0 spetum Armor ('[') W - an uncursed +0 helm of brilliance (being worn) F - a blessed +3 pair of gauntlets of dexterity (being worn) X - a blessed +1 pair of low boots (being worn) G - an uncursed +0 shield of reflection (being worn) A - an uncursed +0 cloak of invisibility S - an uncursed +0 dwarvish mithril-coat (being worn) Tools ('(') b - an uncursed sack named p12562 containing 12 items P - an uncursed blindfold l - an uncursed leash w - an uncursed leash I - an uncursed oil lamp (lit) k - an uncursed skeleton key s - an uncursed stethoscope named r:Ps a - an uncursed tin whistle f - a tinning kit (0:58) Scrolls ('?') i - a blessed scroll of light h - an uncursed scroll of light Wands ('/') v - a wand of cancellation (0:5) D - a wand of lightning (0:4) R - a wand of slow monster named 1 (0:3) Rings ('=') z - an uncursed ring of slow digestion (on left hand) Comestibles ('%') B - an uncursed food ration Z - an uncursed pancake e - 2 uncursed tripe rations t - a cursed tripe ration named C Q - an uncursed lichen corpse Spellbooks ('+') E - a cursed spellbook of magic missile Gems/Stones ('*') C - an uncursed emerald g - an uncursed touchstone Contents of the sack named p12562: a +0 pick-axe an uncursed +3 ring of gain strength an uncursed +1 ring of increase accuracy a cursed -1 ring of increase damage an uncursed ring of levitation an uncursed ring of shock resistance an uncursed ring of sustain ability an uncursed garnet stone 3 uncursed jacinth stones an uncursed jade stone an uncursed jasper stone 2 uncursed turquoise stones Windless the Archeologist's attributes: Background: You were a Digger, a level 1 female human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 13. You entered the dungeon 17163 turns ago. It was the midnight hour. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 0 out of 18 hit points. You had all 4 energy points (spell power). Your armor class was -16. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 14 (base:11, limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You were poison resistant. You were telepathic. You were clairvoyant. You were stealthy. You had slower digestion. You had a large defense bonus (+11). You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a shocking sphere 3 watchmen a giant beetle 2 leprechauns a giant spider a dwarf mummy a human zombie a Woodland-elf a rock piercer a fog cloud 2 yellow lights 3 shriekers 6 gnome lords 6 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling 2 gray oozes 2 straw golems 2 paper golems 8 giant ants a little dog 6 floating eyes 2 kittens 15 dwarves 3 homunculi 2 kobold lords a kobold shaman 2 hill orcs 3 rothes 4 rabid rats 2 giant bats 2 monkeys 4 orc zombies a wererat 3 werejackals 5 iguanas 2 killer bees 6 acid blobs a coyote 6 gas spores 9 hobbits 12 manes 2 large kobolds 6 giant rats 4 cave spiders 4 brown molds 4 yellow molds a green mold a red mold 42 gnomes 6 garter snakes 2 gnome zombies 9 geckos 23 jackals 2 foxes 3 kobolds 5 goblins 5 sewer rats 16 grid bugs 5 bats 7 lichens 6 kobold zombies 18 newts 313 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: "vault" Level 2: "vault" An armor shop, a fountain. Level 3: An armor shop. Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Some fountains, a grave. Level 9: Level 10: A grave. Level 11: Level 12: A fountain. Summoned by Lord Carnarvon. Level 13: An altar. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: A grave. Final resting place for cghgu-Sam-Hum-Mal-Law, killed by a pony. Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by a vampire. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | windless | | 0 Au | | killed by a | | vampire | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye windless the Archeologist... You died in The Gnomish Mines on dungeon level 13 with 622 points, and 0 pieces of gold, after 17163 moves. You were level 1 with a maximum of 18 hit points when you died.